PTR Patch 2.5.0.43508: Primal Ancient, Greater Rift Changes
A new PTR patch went live today, February 14. The patch includes changes to Primal Ancient items, Greater Rifts, and a variety of bug fixes.
Originally posted by Blizzard (Official Forums)
Classes
Bug Fixes
- Demon Hunter
- Impale - Ricochet
- Fixed a bug where the second bounce granted by this rune would sometimes fail if enemies were packed tightly together.
Adventure Mode
Primal Ancient Items
Ancient Items
- Legendary and Set items will now have a chance to roll as Primal Ancient
- These items are much more rare than Ancient items and have perfect Ancient-level stats on all affixes, including the item’s Legendary Power
- Note: Primal Ancients will only begin dropping after a character on the player’s account has reached Greater Rift 70 Solo
- There are separate unlocks for normal and Hardcore characters, as well as Seasonal and non-Seasonal characters
- The stats on these items will be tailored to the character class you are playing when the item first drops
- Primal Ancient items salvage into 15 Forgotten Souls
Class Specific Items
- Now salvage into 3 Forgotten Souls
Greater Rifts
- Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power
- Demon Hunter
- Holy Point Shot
- Impale throws two additional knives
- Note: Each enemy can only be hit once per skill use
- Note: This change is still being tested and evaluated
- Bug Fixes
- The Legacy of Raekor
- Fixed a bug where the 6 piece bonus of this set would not buff Earthquake damage
- Additionally, several quality of life changes have been made
- The frequency of several tilesets in Greater Rifts has been adjusted
- Caves, Keep Depths and Zoltun Kulle’s Archives will appear less often
- Stinging Winds, Festering Woods, Pandemonium, Tristram Cathedreal, Arreat Crater and Realm of the Banished will appear more often
- The Flooded Causeway and Westmarch locations will no longer appear on the first floor of Greater Rifts
- The number of Spear Throwing Goatmen and Skeleton Archers that appear in Greater Rifts has been reduced in certain enemy populations
- Bug Fixes
- Fixed an issue that caused a specific enemy population of Triune Cultists in Greater Rifts to spawn the wrong ratio of minions