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PTR Updated Patch Notes - Dec 15th
Blizzard published the updated patch notes with changes from the latest build on the PTR Patch 2.4 - the build that we recently datamined. Check it out below.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
PTR-ONLY CHANGES
- The damage range of the Thorns affix on items has been reduced
- Thorns damage granted by socketing a Flawless Royal rank or higher Topaz gem in a weapon has been reduced
- Set Dungeons
- A return portal will now spawn near your location, when you have either completed, or failed a Set Dungeon due to fatal damage, to allow you to retry more quickly
- Several Unique monsters received adjustments to their health to be more consistent with the others
- Armor of Akkhan
- The total number of monsters has been reduced from 205 to 175
- Number of enemies required to be killed while imbued increased from 100 to 150
- Density has been adjusted to create more groups of 10
- The Electrified affix has been removed from the Unique monster
- Firebird's Finery
- Number of enemies required to burn has been reduced from 45 to 20
- Number of times required to burn has been increased from 3 to 6
- The second objective has been slightly redesigned
- Hit 50 enemies with the Meteor that revives you
- Jade Harvester
- Number of total monsters to kill has been reduced from 750 to 435
- Reduced the size of the dungeon by 25%
- The first objective has been slightly redesigned
- Harvest 15 different enemies simultaneously 10 times
- Natalya's Vengeance
- Rain of Vengeance time required changed from 60 to 90 seconds
- The second objective has been redesigned
- Do not exhaust your Hatred
- Roland's Legacy
- The requirement for the Sweep Attack objective has been increased from 5 to 7
- The Shadow's Mantle
- The first objective has been redesigned
- Chain bonus damage Impale hits on 20 (up from 15) consecutive enemies 5 times
- The second objective has been redesigned
- Slow 45 different enemies with your Shadow Power
- Thorns of the Invoker
- Number of Spears required reduced from 100 to 75
- Unhallowed Essence
- The second objective has been redesigned
- Never drop below 50% Discipline
- All Set Dungeons have received changes to their difficulty
- Stonesinger
- Knockback attack now has a unique animation and doesn't knock players as far
- Now charges a random player
- No longer charges players in melee range
- Increased melee range to more closely match the visual effect
- Bug Fixes
- Fixed an issue that caused Shield of Fury to stack its debuff faster than intended
- Fixed an issue that caused some monsters to deal more damage than intended in Set Dungeons
- Fixed an issue that caused the Monkey King's Garb set dungeon to display the incorrect number of total enemies
- Fixed an issue that could sometimes cause items to roll with a lower Thorns damage range than intended
- Fixed an issue that prevented the Legacy of Raekor (6) Set Bonus from increasing the damage of Bash with Blade of the Warlord equipped
- Fixed an issue that caused The Shadow's Mantle (2) Set Bonus to apply to classes other than Demon Hunters
- Fixed an issue that prevented the Fortress Ballista from dropping
- Fixed an issue that allowed enemies in the Armor of Akkhan Set Dungeon to be Condemned multiple times
CLASSES
- Barbarian
- Active Skills
- Ancient Spear
- Skill Rune - Boulder Toss
- Should now reach its target more quickly
- Avalanche
- Damage increased from 1600% to 2400%
- Skill Rune - Glacier
- Damage increased from 1600% to 2400%
- Skill Rune - Snow-Capped Mountain
- Damage increased from 1800% to 2800%
- Skill Rune - Volcano
- Damage increased from 4400% to 6600%
- Earthquake
- Damage increased from 4200% to 4800%
- Skill Rune - Cave-In
- Damage increased from 4200% to 4800%
- Skill Rune - Chilling Earth
- Damage increased from 4200% to 4800%
- Skill Rune - Giant's Stride
- Damage increased from 200% to 300% per tremor
- Skill Rune - Molten Fury
- Damage increased from 5100% to 6000%
- Skill Rune - Mountain's Call
- Cooldown reduced from 50 to 30 seconds
- Crusader
- Bug Fixes
- Fixed an issue that prevented monsters from targeting players while mounted using Steed Charge
- Fixed an issue that prevented the extra hammers created by Blessed Hammer - Limitless from benefitting from the Guard of Johanna damage bonus
- Fixed an issue that caused enemies hit by the extra hammers created by Blessed Hammer - Limitless to be counted toward the Drakon's Lesson damage bonus
- Fixed an issue that could sometimes prevent the increased Thorns value from Iron Maiden from updating
- Demon Hunter
- Demon Hunters may now use Quivers while wielding a melee weapon
- Active Skills
- Bolas
- Hatred generated increased from 3 to 4
- Skill Rune - Thunder Ball
- Hatred generated increased from 6 to 7
- Cluster Arrow
- Explosion damage increased from 550% to 650% weapon damage
- Skill Rune - Cluster Bombs
- Grenade damage increased from 525% to 650% weapon damage
- Number of rockets decreased from 3 to 2
- Skill Rune - Dazzling Arrow
- Explosion damage increased from 550% to 650% weapon damage
- Grenades damage increased from 220% to 250% weapon damage
- Skill Rune - Loaded for Bear
- Explosion damage increased from 770% to 850% weapon damage
- Grenades damage increased from 220% to 250% weapon damage
- Skill Rune - Maelstrom
- Explosion damage increased from 550% to 650% weapon damage
- Number of rockets decreased from 5 to 3
- Healing per rocket increased from 1% to 2%
- Skill Rune - Shooting Stars
- Explosion damage increased from 550% to 650% weapon damage
- Number of rockets decreased from 3 to 2
- Entangling Shot
- Hatred generated increased from 3 to 4
- Skill Rune - Justice is Served
- Hatred generated increased from 6 to 7
- Grenade
- Hatred generated increased from 3 to 4
- Skill Rune - Tinkerer
- Hatred generated increased from 6 to 7
- Hungering Arrow
- Hatred generated increased from 3 to 4
- Skill Rune - Serrated Arrow
- Hatred generated increased from 6 to 7
- Multishot
- Skill Rune - Full Broadside
- Damage increased from 460% to 500% weapon damage
- Skill Rune - Wind Chill
- Critical Hit Chance bonus increased from 10 to 15%
- Preparation
- Skill Rune - Invigoration
- Maximum Discipline bonus increased from 15 to 20
- Vengeance
- Duration increased from 15 to 20 seconds
- Number of rockets reduced from 4 to 2
- Rocket damage increased from 40% to 80% weapon damage
- Bug Fixes
- Fixed an issue that prevented Shadow Power from applying the lockout period before the cooldown begins when cast by Lianna's Wings
- Monk
- Active Skills
- Ephiphany
- Skill Rune - Soothing Mist
- Health Globe healing bonus contribution reduced from 25% to 10%
- Fists of Thunder
- Skill Rune - Static Charge
- Damage reduced from 180% to 40% weapon damage
- Bug Fixes
- Fixed an issue that caused Exploding Palm to sometimes retain bonuses to its damage for longer than intended
- Witch Doctor
- Active Skills
- Gargantuan
- Damage increased from 100% to 450% weapon damage
- Skill Rune - Big Stinker
- Poison cloud damage increased from 45% to 135% weapon damage
- Skill Rune - Restless Giant
- Enrage cooldown reduced from 120 to 45 seconds
- Summon Zombie Dogs
- Damage increased from 30% to 120% weapon damage
- Skill Rune - Burning Dogs
- Fire damage deal to nearby enemies increased from 20% to 80% weapon damage
- Skill Rune - Rabid Dogs
- Bite DoT damage increased from 30% to 120% weapon damage
- Wizard
- Active Skills
- Spectral Blade
- Skill Rune - Flame Blades
- Duration reduced from 10 to 5 seconds
- Now has a maximum stack count of 30
- Passive Skills
- Galvanizing Ward
- Damage absorbed changed from 81536 to 60% (down from 70%) of your Life
- Bug Fixes
- Fixed and issue that prevented the internal cooldown on Magic Weapon - Deflection from updating with changes to Attack Speed
- Fixed an issue that caused the effect of Wave of Force - Debilitating Force to stack from multiple sources
ITEMS
- Boyarsky's Chip
- New Legendary Gem
- Adds 16000 (down from 30000) Thorns damage
- Thorns damage increased by 800 per rank (down from 1500)
- Legacy of Nightmares
- These rings now roll with a guaranteed socket rather than guaranteed Critical Hit Chance or Attack Speed
- Several existing Legendary items have been updated to include a unique Legendary power
- Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
- Aquila Cuirass
- Legendary Power added
- While above 90-95% (up from 75-85%) primary resource, all damage taken is reduced by 50%
- Justice Lantern
- Legendary Power added
- Gain damage reduction equal to 45-55% (down from 50-65%) of your Block chance
- Note: This power can now benefit from the Block chance provided by Punish
- Class-Specific Items
- Barbarian
- Blade of the Warlord
- New Legendary Mighty Weapon
- Bash consumes up to 40 Fury to deal up to 400-500% (down from 500-600%) increased damage
- Fury of the Vanished Peak
- Now rolls with 100-125% (down from 150-200%) Seismic Slam damage
- The Gavel of Judgment
- Now rolls with +75-100% (down from 150-200%) Hammer of the Ancients damage
- The Legacy of Raekor
- Has been redesigned
- (4) Set Bonus
- Furious Charge gains the effect of every rune and deals 300% (down from 400%) increased damage
- Might of the Earth
- (2) Set Bonus
- Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 (down from 40) Fury you spend
- (4) Set Bonus
- Leap gains the effect of the Iron Impact rune and the duration and Armor bonus is increased by 150% (reworked from "doubled").
- (6) Set Bonus
- Increases the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear, and Seismic Slam by 800% (typo)
- Skular's Salvation
- New Legendary Bracers
- When your Boulder Toss hits 5 or fewer enemies the damage is increased by 120-150% (down from 150-200%)
- Bracers of Fury
- New Legendary Bracers
- Heaven's Fury deals 150-200% (down from 300-400%) increased damage to enemies that are Blinded, Immobilized, or Stunned
- Norvald's Fervor
- New Set
- (2) Set bonus
- Increases the duration of Steed Charge by 2 seconds
- Every enemy killed while Steed Charge is active reduces the cooldown by 1 second (reworked from extending the duration).
- Seeker of the Light
- (6) Set Bonus
- Blessed Hammer damage bonus increased from 750% to 1250%
- Thorns of the Invoker
- Has been redesigned
- (2) Set Bonus
- Each time you hit an enemy with Punish, or Slash, or block an attack your Thorns damage is increased by 25% (down from 50%) for 2 seconds
- Embodiment of the Marauder
- (4) Set Bonus
- Now also increases the damage of Sentries by 300% (up from 200%)
- (6) Set Bonus
- Damage bonus per active Sentry increased from 100% to 600% (up from 400%)
- Fortress Ballista
- New Legendary Hand Crossbow
- Attacks grant you an absorb shield for 2-3% (down from 4-5%) of your maximum Life, stacking up to 10 times
- Lord Greenstone's Fan
- New Legendary Dagger
- Every second gain 80-100% (down from 250-300%) increased damage for your next Fan of Knives
- Natalya's Vengeance
- (6) Set Bonus
- Damage reduction increased from 30% to 60% (up from 50%)
- Duration increased from 6 to 10 seconds
- The Shadow's Mantle
- (2) Set Bonus
- Your damage is increased by 600% (down from 1000%) while you have a melee weapon equipped
- Unhallowed Essence
- (2) Set Bonus
- Generators now also generate 2 additional Hatred
- (4) Set Bonus
- Damage bonus and damage reduction increased from 20% to 60% (up from 40%)
- Duration increased from 4 to 8 seconds
- (6) Set Bonus
- Damage bonus increased from 15% to 20% per point of Discipline
- Zoey's Secret
- New Legendary Belt
- You take 8-9% (up from 6-7%) less damage for each Companion you have active
- Monk
- Inna's Reach
- Bonus Mystic Ally damage increased from 20-25% to 90-120% (up from 75-100%)
- Monkey King's Garb
- Has been redesigned
- (6) Set Bonus
- Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 1500% (up from 1000%) increased damage
- Raiment of a Thousand Storms
- (2) Set Bonus
- Spirit generator damage bonus reduced from 300% to 100%
- Witch Doctor
- Lakumbra's Ornament
- New Legendary Bracers
- Reduces all damage taken by 6% (up from 5%) for each stack of Soul Harvest you have
- Raiment of the Jade Harvester
- (2) Set Bonus
- Instant Haunt damage dealt increased from 10 to 60 (down from 120) seconds worth
- (6) Set Bonus
- Increased the amount of DoT damage detonated by Soul Harvest to 150 (down from 300) seconds worth
- The Short Man's Finger
- The damage bonus granted to each Gargantuan has been tripled
- This change will apply retroactively to existing items
- Staff of Chiroptera
- New Legendary Staff
- Now rolls with +45-60% Firebats damage
- Spirit of Arachyr
- (4) Set Bonus
- Bonuses are now applied immediately after summoning the Toad
- Damage reduction increased from 40-50%
- Duration increased from 10 to 15 seconds
- (6) Set Bonus
- Damage bonus increased from 800% to 1200%
- The Tall Man's Finger
- The damage bonus granted to the single Zombie Dog has been doubled (down from tripled)
- This change will apply retroactively to existing items
- Zunimassa's Haunt
- (6) Set Bonus
- Damage bonus increased from 275% to 800%
- Duration increased from 4 to 8 seconds
- Wizard
- Ashnagarr's Blood Bracers
- New Legendary Bracers
- Increase the potency of your shields by 75-100%
- Deathwish
- New Legendary Sword
- While channeling Arcane Torrent, Disintegrate, or Ray of Frost, all damage is increased by 30-35% (down from 75-100%)
- Delsere's Magnum Opus
- Explosive Blast, Spectral Blade, and Wave of Force are now affected by this set
- Fazula's Improbable Chain
- Number of Archon stacks you automatically start with increased from 15-20 to 40-50
- Firebird's Finery
- (6) Set Bonus
- Your damage is increased by 25% (down from 100%) for each enemy that is burning. Elites that are burning increase your damage by 600% (down from 1000%). You can only have one Elite damage bonus active at a time.
- Orb of Infinite Depth
- New Legendary Source
- Each time you hit an enemy with Explosive Blast your damage is increased by 4-5% and your damage reduction is increased by 15% for 6 seconds. This effect can stack up to 4 times.
- Tal Rasha's Elements
- (4) Set Bonus
- Has been redesigned
- Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds
- The Twisted Sword
- New Legendary Sword
- Energy Twister damage is increased by 125-150% for each Energy Twister you have out (up from 75-100%)
- Wand of Woh
- Now rolls with +75-100% Explosive Blast damage
- Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
- Barbarian
- The Three Hundredth Spear
- Legendary Power added
- Increase the damage of Weapon Throw and Ancient Spear by 45-60% (down from 75-100%)
- Crusader
- Heart of Iron
- Legendary Power added
- Gain Thorns equal to 250-300% of your Vitality (down from 400-500%)
- Demon Hunter
- Wizard
- Fragment of Destiny
- Legendary Power added
- Spectral Blade attacks 50% faster and deals 150-200% increased damage
- Bug Fixes
- Fixed an issue that prevented some sources of Attack Speed, which only benefit specific skills, from reducing the internal cooldown of Bane of the Stricken
- Fixed an issue that caused Rivera Dancers to roll with an extra secondary stat
ADVENTURE MODE
- Nephalem Rifts
- Medium and Large version of many cave maps can no longer appear in Greater Rifts
- Mallet Lords can no longer spawn in many cave maps
- Density has been increased in many cave maps
MONSTERS
- Damage dealt by the Plagued affix can no longer trigger the Knockback effect from the Knockback affix
- Damage dealt by Frozen affix crystals before they explode has been slightly reduced
- Elites can now occasionally drop pieces of Set Dungeon lore
- Armaddons
- Their stunning stomp attack now more closely matches the visual
- They no longer perform melee attacks that looks very similar to the attack that stuns
- Increased the amount of experience granted
- Beasts
- Will now charge the location the player was in when they began casting their charge attack
- Bog Brutes
- Will now charge the location the player was in when they began casting their charge attack
- Exorcists
- Their lightning attack should now be easier to avoid
- The damage area of their lightning attack has been narrowed to more closely match the visual effect
- Succubi
- Slightly increased the amount of experience granted
- Winged Assassins
- Their Leap attack should now be easier to avoid
- Will no longer always cast their leap attack as their first attack
USER INTERFACE
- Legendary Gems now display their level on their icons in the Inventory, Stash, and on Urshi's upgrade window
- Added a keybind to expand the buff holder